FADLY, R.; KHAIR, U.; KHAIRANI, S. Pengembangan Game Edukasi Puzzle Tentang Makhluk Hidup (Hewan dan Tumbuhan) Berbasis Android. RIGGS: Journal of Artificial Intelligence and Digital Business, [S. l.], v. 4, n. 3, p. 3182–3192, 2025. DOI: 10.31004/riggs.v4i3.2420. Disponível em: https://journal.ilmudata.co.id/index.php/RIGGS/article/view/2420. Acesso em: 8 may. 2026.