Pratama, D., Harpad, B., & Harianto, K. (2025). Pengembangan Game Edukasi Warisan Budaya Nusantara Menggunakan Kombinasi Forward Chaining dan Linier Congruent Method. RIGGS: Journal of Artificial Intelligence and Digital Business, 4(2), 3402–3411. https://doi.org/10.31004/riggs.v4i2.693