[1]
Fadly, R., Khair, U. and Khairani, S. 2025. Pengembangan Game Edukasi Puzzle Tentang Makhluk Hidup (Hewan dan Tumbuhan) Berbasis Android. RIGGS: Journal of Artificial Intelligence and Digital Business. 4, 3 (Aug. 2025), 3182–3192. DOI:https://doi.org/10.31004/riggs.v4i3.2420.