[1]
Uran, D.D.M. et al. 2025. Penerapan Metode Gamifikasi Pembelajaran Pengenalan Huruf Abjad Berbasis Android . RIGGS: Journal of Artificial Intelligence and Digital Business. 4, 3 (Aug. 2025), 1319–1326. DOI:https://doi.org/10.31004/riggs.v4i3.2154.